Sophrosyne Stenvaag ([info]sophrosyne_sl) wrote,
@ 2007-12-18 13:06:00
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Entry tags:business, extropia, ideas, networking, news, politics

Crystal Balling
Yesterday Virtual Worlds News released the results of a questionnaire about the coming year in virtual worlds that was sent to a bunch of industry  leaders. Aleister Kronos, shockingly overlooked by them, gave us his own and challenged us to reply ourselves.  Here's my list of answers:

  1. What are your top 3 trend predictions for 2008?
    1. Along with everybody else, I think kids' worlds are going to be where a lot of the action - in numbers and controversy - is going to be.
    2. But, not entirely. The first sports MMOs will blow WOW out of the water and see *serious* mainstreaming.
    3. There's going to be a significant shifting of the balance of power towards users/residents/citizens.
  2. What business goals have you set for 2008?
    1. Creating and enacting a business plan that keeps us expanding and a tiny bit profitable.
    2. Within that, 15 sims by our anniversary.
    3. On a monthly basis, see Board-organized events making up less than 20% of what goes on in Extropia.
  3. What challenges do you expect 2008 to bring to the virtual worlds industry?
    1. I got nothin'.
  4. A number of platforms will be launching in 2008. What impacts will this have on the industry?
    1. A lot of these worlds that flunk the Bury Test will fail.
    2. Open source worlds and design-your-own worlds will be *much* bigger than the pundits recognize.
    3. The overall quality of mainstream reporting will increase, as the coverage moves past the half-hour visitation and sex/pedo/griefing coverage, to regular beats.
  5. How will the changes affect your industry segment in 2008?
    1. We probably won't have the time or capital to take advantage of people's disillusion with packaged-product worlds.
    2. OpenSim is a big wildcard.
    3. There is no 3 :)

Predictions for the metaverse in 2008 and beyond:
  • Kids' worlds are a natural focus for community. Kids naturally form communities, and are used to some structure in doing that: play dates, teams, and so on. Of course, there's so much money to be made from them that there will be companies willing to invest the time in community formation, and trying until they get it right.
  • Once they do, watch out! Already there's a generation that fully expects the social ties of childhood and college to continue indefinitely - that's a big part of what drives Facebook. Once a generation grows up in Club Penguin and Habbo Hotel, they're in synthetic worlds for the next century - forever, if we get that pesky mortality thing licked on schedule!
  • Broadcast media, and "bowling alone" are dead, fading away along with all the other mistakes and horrors of the 20th Century. Just as it's been through all the rest of human history, our entertainment will be primarily social again.
  • Government will be taken back by the people. By professionalizing creativity, the broadcast media contributed to the personal disempowerment of 20th Century society. A generation that makes its own movies, builds its own houses, tells its own stories, maintains its own communities - will govern itself too.
  • All this means that despite the weirdly gleeful predictions (perpetuating the cycle of psychic abuse?) of a number of pundits, the frontier isn't closed. We're not about to get paved over by the old atomic-world order. If the dinosaurs don't stomp us right now - and I actually think it's too late for that - we small mammals of Digital community are just going to replace them as evolution's next big thing.
Predictions for our little corner (the Extropia FemtoVerse?):
  • 15 sims by our first anniversary should be no big deal. If Caledon can be in the mid-30s and make money, Extropia can too. We're in remarkably the same market - positive, polite community - but we might have lower barriers to entry. There's still a perception that you have to dress and talk differently to be in Caledon, and, gods know, *anything* goes in Extropia (as long as it's positive and polite!)!
  • Once we really connect our network with the people building the future - the groups of the SciLands in particular - we'll be unstoppable. They know building, we know community. One of the things we geeks want most is to *belong* - and belonging is what Extropia's all about. We just need to reach the nodal points that'll enable us to spread the word.
  • It's all about a mix of social events and hangout spaces. That's hard: I've seen wonderful hangout spaces that don't draw and keep a crowd, and been to great events that get people talking to each other, but then disperse them all, with noplace to hang and chat, or to come back to and find them around. Dr Dobbs Amphiteater + Diversionarium = WIN.
  • It seems to me - from thinking and from The Diamond Age, rather than from any experience of Caledon - that one of the attractions of Victoriana is the combination of politeness and the willingness to bust heads to maintain it. That's a hard balance, between freedom and gentility. I predict we'll have some High Drama in Extropia before we find the sweet spot.
  • Our mission in Extropia is to enable people to build a fun, future-friendly community. But, like our friends in Al Andalus, another goal is to set an example, to show atomic-world people they don't need to settle for crappy governments, communities, livelihoods. It seems that Wired might get behind our message.


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OpenSim
[info]giulio.myopenid.com
2007-12-19 07:20 am UTC (link)
Concerning the big wildcard OpenSim: I have installed an experimental OpenSim server (see http://metaxlr8.com:81/ - next I will install a physics engine) and can say that the curernt version of the sw is much better than a few months ago. Next 0.5 is going to be even better and I think by he end of 2008 the 1.0 release will be operational and do most of the things that the LL SL server does. Check also http://www.centralgrid.com/

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Re: OpenSim
[info]sophrosyne_sl
2007-12-19 09:35 pm UTC (link)
Giulio - I'm very glad to hear you're on top of this - it interests me greatly.

I don't know if you've had the chance to meet fellow Extropia Citizen dandellion Kimban yet: she's been working with OpenSim from the beginning as well, and there might be an interesting collaboration there -

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[info]vidaltripsa
2007-12-19 11:16 am UTC (link)
Not going the way of Rapture? Pah. I'll be looting the bodies of anyone stupid enough to lie still in these lands, stealing the best clothes off their backs if they're pretty enough. I love the look of those Little Sisters. ^_^

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[info]sophrosyne_sl
2007-12-19 09:37 pm UTC (link)
:D

I'm finding it hard to get back to the game: it's gorgeous, but bashing in the heads of people on sight is *not* easy for me - I keep wanting to throw a nice party in the subway tunnels, bring in some nice catering, and see if everybody can't just get along... :P

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[info]vidaltripsa
2007-12-19 10:12 pm UTC (link)
Hahahah! Oh my, I can just imagine. Ever the kind hostess...

Well, I'm still waiting to get my chance at going on Plasmid-fuelled rampages, just as soon as I get either a new PC or an Xbox 360 to explore Rapture on. I want to see if I can't hug a Big Daddy. :)

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Virtual Worlds News
(Anonymous)
2007-12-19 12:46 pm UTC (link)
Soph

Don't forget to add yourself to the comments at VWN.

http://www.virtualworldsnews.com/2007/12/this-virtual-wo.html

Regards

Al

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Re: Virtual Worlds News
[info]sophrosyne_sl
2007-12-19 09:33 pm UTC (link)
That never would have occurred to me! Thanks, and thanks for the Twitter shoutout!

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[info]gira_bryant
2007-12-19 06:21 pm UTC (link)
3. "What challenges do you expect 2008 to bring to the virtual worlds industry?"

- (at least for SL) Managing growth while making techonological advances and keeping the platform relatively stable.

(hey, I can hope, right?)

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[info]sophrosyne_sl
2007-12-19 09:33 pm UTC (link)
Well said! :)

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Extropia
[info]theshadowinsl
2007-12-19 10:12 pm UTC (link)
Soph sometime we must really talk about Extropia.... And how much it costs to live there ^_-

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Re: Extropia
[info]sophrosyne_sl
2007-12-19 10:35 pm UTC (link)
I'd *love* to talk, and give you the tour- IM me anytime!

And, all the details are on our website -

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Re: Extropia
[info]theshadowinsl
2007-12-20 05:53 pm UTC (link)
I looked it over and finally found the pricing I'd previously missed... ^_^

Can I get a beach view...? I needs me a beach for all those kitty ocean required things... like um... sunbathing, waverunning, etc... ^_^

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